TechNeo 0.1.2.0 Update ( The Discovery Update Part Two )


Main Changes:


Added 9 new items that can be obtained by levelling up.


Added a new enemy


Added 1 new item that can be obtained by levelling up after unlocking it through a achievement

Added G̵̴̵̡̜̥̓̾͑͝a̶̸̶̷̲̩̮͑̾̄̽l̷̷̴̷̨̙͈̈́̔̊̅̑͝ḁ̷̸̶̶̝̤͔͆̅͒͑c̸̵̶̸̸̘̻̦̖̆̒̈̕̚͠t̷̴̸̢͍͊͗̌̎͗ͅi̶̵̴̵̶͈̣̠̅͒̓͑̆̀͝c̵̵̵̷̸̢̢͈̮̒̀̄͋̉͜͝ ̴̴̵̶̦̲́̀͒Š̷̷̸̨̛̫̲͗́ͅh̷̴̸͓̪͔͌̈́̓̓i̵̵̷̷̪͇̤̎̈́͌̒iṭ̵̷̵̹͒̓̄͠s̵̸̵̷̙̤̘͆͊͑

Added a relic system similar to other roguelikes, currently there are only 3 relics feel free to suggest some.


Added a challenge level system called cosmic levels. there are currently 6 levels each unlocked by winning a game with the previous level on


Game length is no longer based on a timer,  instead of winning when the time runs out you win when you have beaten all of the bosses


Added one new achievement


Added the ability to aim and shoot

Changed enemy bullets to a  plugin that will hopefully reduce lag and allow for more variety in projectiles


Removed the laser enemy as it was broken from the enemy bullet changes though it may return if I figure out how to fix it

added a plugin that converts numbers like 1000 to 1k


Added the workshop a place were you can craft weapons and abilities using scrap you gain from enemies


Added a starting ability that on right click shoots a giant bouncing bullet that spawns 2 small bullets when bouncing after colliding with a enemy


Added 2 other abilities that can be unlocked through the workshop


Added a tutorial which you can access by clicking the tutorial button that's at the top left of the main menu. 


Added a new boss called Toxal that is based on a old arcade game


Added Pausing


Added audio settings


Added a save system


Balance Changes:

Balanced out player and enemy damage to suit the new changes


Increased enemy health scaling


Changed certain enemies health values and experience gain


added Enemy Collison damage that is 2x normal damage that the player takes on colliding with a enemy


added Player Collison damage that deals  damage to enemies when in contact with the player


The player now gets knocked back when colliding with a enemy


Enemies now  move towards the player


Small Changes:

Changed the player weapon spread system  hopefully making it better


Added a zoomed in camera that follows the player


Added piercing and bounces.


Made the progress menu and credits menu scrollable


Added full screen mode and a option in  graphic options to enable it


Added V-sync and  a option in graphic options to disable it


Added screen shake and a option in  graphic options to disable it


Added the version number to the main menu


Bug Fixes:

Fixed rockets being mirrored


Fixed experience bar not changing when gaining experience or levelling up. 


Fixed enemies taking more damage on first hit

Files

TechNeo Alpha - 0.1.2.3 27 MB
Version 0.1.2.0 35 days ago

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