Update 0.1.1.8
VoidNeo » Devlog
Main Changes:
- Added Ships, Ships work a bit like classes and each have a unique relic. There are currently 2 ships available but more will be added soon.
- Added 2 new items.
- Reworked the enemy systems slightly hopefully increasing performance.
Balance Changes:
- Buffed chain & ball item, 5% player dmg >> 25% player dmg.
- Buffed risky bullet item slightly.
- Made enemies less likely to clump together and added a chance for them to attempt to dodge weapon projectiles.
Small Changes:
- Adjusted the item options UI to be a bit more compact.
- Made the achievement unlock popup smaller so that it's less distracting.
- Reworked a lot of the backend of things to make it a bit easier to add things.
- Enemies should feel a lot more alive. (even though they are machines...)
- Made some slight changes to item descriptions.
- Added a version check system that lets you know if there is an update.
Bug Fixes:
- Made enemies less likely to spawn on screen.
Files
VoidNeo Alpha 0.1.1.8 - Mac 45 MB
Version 0.1.1.8 1 day ago
VoidNeo Alpha 0.1.1.8 - Windows 32 MB
Version 0.1.1.8 1 day ago
Get VoidNeo
VoidNeo
a chaotic space shooter roguelike
Status | In development |
Author | Loopy |
Genre | Action |
Tags | 2D, Futuristic, Godot, Pixel Art, Roguelike, Singleplayer, Sprites, Top down shooter |
Languages | English |
More posts
- Rebranding1 day ago
- Update 0.1.1.787 days ago
- Update 0.1.1.6Sep 04, 2024
- Update 0.1.1.5Jun 08, 2024
- TechNeo 0.1.1.4Apr 26, 2024
- Mac SupportApr 22, 2024
- TechNeo 0.1.1.3Apr 13, 2024
- TechNeo 0.1.1.2Apr 12, 2024
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