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  • Submission to Godot Wild Jam #84

Critter Cave

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Devlog

  • Update 2
    September 17, 2025 by Loopy
    Main changes: Added a unstuck button to the pause menu Made a upgrade menu. Added 2 new upgrades. Added a optional ending. Small changes: Tamed critters will now try to avoid boxes and other critters... Continue reading
  • Post Jam Update
    August 24, 2025 by Loopy
    Thank you all for the feedback, I have tried to implement as much of it as I could. Changelog: General Added a distance from storage label. Remade the iron block sprite to be easier to differentiate f... Continue reading
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